Food is mainly produced from villages or can sometimes be bought or captured. Food is an important resource for keeping units alive, since they can starve, thus losing health, and weakening them in battle. Gold comes mainly from taxing the people of your cities, though it can also be captured or borrowed (with a significant interest rate). It is used to produce and upgrade your units. Unlike a traditional RTS, the player's resources are not "global". Mules and supply ships are used to transport resources between cities. Structures cannot be constructed, neither can they be destroyed, They can only be captured. This is much easier with a catapult, an immobile artillery unit built by up to ten military units to demolish enemy defenses. This job is also possible with archers, but less effective. All structures have a loyalty rating, which gradually decreases if enemy military units are ordered to capture it. If the rating reaches zero, than the structure surrenders to the conqueror's side. There are hero units in the game, which are considerably more powerful than normal units. Heroes can attach units to themselves, giving them the ability to march in formation. The hero's experience is shared between the units under his/her command, making them stronger. In the game you control the great soldiers of Gauls, who want to defend their independence. Heroes can also recover artifacts from various temples located throughout the map, giving them special, albeit limited abilities such as healing friendly units and increased prowess in battle. After the Teutons destroyed your village and killed your beloved, you trade you life to ancient Celtic goddess. IGN gave the game a rating of 8.2/10, GameSpot gave it a rating of 8.4/10, while Gamespy rated the game a 4.5/5. The game was praised for its success in mixing the elements of RTS and RPG. Celtic kings rage of war patch upgrade#.
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